next

Transition to the next state.

template next(handlers...)
void
next
(
Self
)
(
auto ref Self self
)
if (
is(Self : Fsm!StateT,
StateT...
)
)

Members

Functions

next
void next(Self self)
Undocumented in source. Be warned that the author may not have intended to support it.

Templates

CoerceReturn
template CoerceReturn(Self, alias Matcher)
Undocumented in source.

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