ActorInfo

Encapsulates all implementation-level data needed for scheduling.

When defining a Scheduler, an instance of this struct must be associated with each logical thread. It contains all implementation-level information needed by the internal API.

Members

Functions

cleanup
void cleanup()

Cleans up this ThreadInfo.

Variables

ident
Aid ident;
Undocumented in source.
links
bool[Aid] links;
Undocumented in source.
owner
Aid owner;
Undocumented in source.
system
ActorSystem* system;

The system the actor belongs to.

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